THE PEOPLE BEHIND THE BRIEFS

A town of stories.
A dress for each one.

A starting reference for clients and their commissions, built from identifiable source material.

RCLIENT NOTES

Rose

Rose is introduced as a librarian starting a new job, with a request for a new work dress.

LINKED COMMISSIONS

Screenshots use different budgets and Workwear / Professional labels. Check the brief in your edition rather than combining those examples.

Published commission reference
ECLIENT NOTES

Edith Swan

Edith’s named requests include a dress for an interview and a carrot-inspired design.

LINKED COMMISSIONS

The interview example asks for a brooch. The carrot example limits fabric colours to yellow, orange and green. Full conditions still belong to the in-game brief.

Published commission reference
ACLIENT NOTES

Alice

Alice’s Studious Motivation commission calls for a romantic, gothic dress with lace.

LINKED COMMISSIONS

The guide’s image has an unmet lace-trim target. Treat the illustrated design as an example, not proof that every requirement has been completed.

Published commission reference

A growing reference, not a complete character list. We have not yet established complete, version-specific commission guides for Prudence, Priya, Adora or Dorothy. Their background, preferences and task values are not filled in from guesses.

Read the requirement, not just the recipe

A character can have several requests. An example outfit that works for one request should not be treated as that character’s permanent style rule. Keep the commission name, edition and brief together.

Our commission requirement checklist helps separate material percentages, style targets, colour restrictions and accessory counts.

Sources checked September 28, 2026. Character links above come from the supplied screenshots and the Into Indie Games walkthrough. The exact source build is not established.